Peter Vesterbacka, CMO of Rovio Entertainment, and Rami Ismail, co-founder of Vlambeer, added as a mentor for 2016 program
Stockholm, Sweden – 9 June 2016 – Stugan, the non-profit games accelerator launched by Sweden’s most influential video game developers and entrepreneurs, today announced the teams and mentor line-up for its second annual program.
13 teams making up a total of 21 participants from all around the world have been accepted into the 2016 program. There are developers from Brazil, Canada, Denmark, France, Germany, New Zealand, Serbia, South Africa, Sweden, Switzerland, Turkey, UK and US. Their games run across mobile and PC and touch on categories like action, adventure, RPG, exploration, visual novel, puzzle strategy and more. You can meet the teams and see their games here: www.stugan.com/stugan-2016. You can also see a trailer of the new games from this year’s participants here https://youtu.be/E7h6-sjLwLg.
“This year is going to be exceptional as the diversity, passion and energy from participants is seemingly unmatched. We have everyone from established programmers, ex games journalist turned indie developer, to toy maker/artist teaching themselves programming to make their dream game a reality. They comprise developer teams that are longtime friends, couples and solo artists going at it alone,” said Stugan manager Jana Karlikova.
Stugan also announced that Rami Ismail and Peter Vesterbacka will be some of the several newly added mentors this year to share some of their secret sauce with this year’s “Stuganeers.” Ismail is cofounder of Vlambeer and indie game developer for games like Nuclear Throne and Ridiculous Fishing. Vesterbacka is best known as the Mighty Eagle at Rovio, where he leads Angry Birds into a multi-billion dollar franchise.
Additionally, Shams Jorjani, Vice President VP of business development at Paradox will mentor this year as will Clint Siu, 2015 Stugan participant and creator of the hit iOS game _PRISM. And, Stugan has confirmed return participation from several of last year’s mentors including Karl Magnus Troedsson (DICE), Stephen Jarrett (King), Per Strömbäck (Swedish Games Industry association), Paul Brady (Carve Communications PR), Gordon Van Dyke & Jonas Antonsson (both from Raw Fury), Tommy Palm (Resolution Games) and Oskar Burman (Ex-Rovio).
This year’s program will run from 8 July until 27 August. The developers will spend seven weeks with all expenses paid in a traditional Swedish cabin, or “Stugan” in the Swedish countryside, where they will be supported and mentored while building their games. The program is steered by Sweden’s leading individuals in the games industry and developers from the likes of DICE, Good Bye Kansas, Mojang, Resolution Games, Avalanche Studios, Snowprint Studios and others. Top Swedish and international games industry thought leaders will visit the cabin and hold lectures and workshops around their respective areas of focus.
Stugan is a non-profit organization that organizes the annual accelerator program for aspiring game developers. The word Stugan means “the cabin” in Swedish and is also a throwback to the name of the first Swedish commercial computer game made in 1978. Stugan leverages the expertise of the established Swedish game industry and aims to provide opportunities for shepherding up-and-coming game designers and developers through development, publishing, marketing and more for ensuring a successful games launch. Stugan is supported by individuals including Oskar Burman, ex general manager of Rovio Stockholm; Tommy Palm, CEO and co-founder of Resolution Games and Karl Magnus Troedsson, VP of group strategy at Electronic Arts (EA). For more information visit www.stugan.com, Facebook https://www.facebook.com/stugancamp/ and Twitter www.twitter.com/stugan_
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