Stugan Games Accelerator Opens Fourth Annual Global Call for Applications
Mentorship Program in the Swedish Countryside invites new indie devs, celebrates past participants
Stockholm, Sweden – 8 February 2018 – Stugan, the nonprofit games accelerator formed by Sweden games industry veterans, has today opened the call for applications for their fourth annual indie game accelerator program. Selected participants will spend a summe working on their games in a traditional Swedish cabin, or “Stugan” in the countryside of Falun, Sweden, with expenses paid. Participants will also receive mentorship and support from industry luminaries across a diverse spectrum of talents, and have the opportunity to make connections and build relationships that will last a lifetime.
Many past participants have seen success after completing the Stugan program, from Clint Siu’s chart-topping mobile game _PRISM to this week’s releases of Long Hat House’s Dandara and Data Realms’ Planetoid Pioneers. Other titles still in development continue to show promise, collecting awards even before their release to the public like the AI Interactive’s The Enchanted World, the recipient of the Indie Prize for Best Games Design 2017.
“We’ve seen an incredible range of games come through our cabin door during Stugan’s first three years,” said Stugan manager Jana Palm, “and to see so many of those games get the acclaim they deserve has been nothing short of inspiring. Many of our attendees have gone on to earn nominations for the most coveted games industry awards, including those at Casual Connect, SXSW, IMGA, and the Independent Games Festival (IGF).”
Three games that participated in Stugan will be competing for prestige this year at IGF 2018: Vignettes (Excellence in Audio), 10 Mississippi (Nuovo Award), and Heat Signature (Seamus McNally Grand Prize). And other participants with games still in development find themselves building critical new relationships to help them on their journey following Stugan. Other Tales Interactive, the creators of the upcoming multiplayer puzzle game Tick Tock, have recently announced that they have received funding from Coffee Stain Studios - one of Stugan’s 2017 sponsors.
As in previous years, Stugan’s 2018 program is steered by leading individuals in the Swedish games industry, with the involvement of developers from Supercell, Unity, Paradox, King, DICE, Mojang, Goodbye Kansas, Resolution Games, Fast Travel Games, Snowprint Studios and more. Top Swedish and international games industry thought leaders will visit the program to engage in conversations and workshops focused on their areas of expertise.
Applications will be accepted today through March 31, 2018. The application process is simple and includes a 90 second video, where applicants present themselves and their game idea, along with a short written description of themselves, the game, and the goal they want to reach. Applicants can be for games developers across any platform and from anywhere in the world. Unlike traditional accelerator programs, all participants will keep the rights to the games they work on.
To submit an application and see additional program details go to www.stugan.com.
Stugan is a non-profit organization that organizes the annual accelerator program for aspiring game developers. The word Stugan means “the cabin” in Swedish and is also a throwback to the name of the first Swedish commercial computer game made in 1978. Stugan leverages the expertise of the established Swedish game industry and aims to provide opportunities for shepherding up-and-coming game designers and developers through development, publishing, marketing and more for ensuring a successful games launch. Stugan is supported by individuals including Tommy Palm, CEO and co-founder of Resolution Games and Oskar Burman, CEO and co-founder of Fast Travel Games. For more information visit www.stugan.com, Facebook https://www.facebook.com/stugancamp/ and Twitter www.twitter.com/stugan_
Carve Communications for Stugan